What is the Worst That Could Happen? (Research Data Management Panel)

February 24, 2:30-4:00pm ET

Moderated by: Nick Rochlin

Panel Members: Craig Squires (En), Arun Jacob (En), Felicity Taylor (En, Fr), and Maude Bonenfant (Fr)

Note.: Simultaneous translation to French and English will be available.

Duration: 90 minutes

Description: As a way to illustrate Research Data Management (RDM) in practice, this session will feature a panel consisting of both researchers and those working in research support, discussing their experiences with data management, with a focus on unforeseen events that can lead to a disruption, near disruption, or horror story in a research project. The session will be led by Nick Rochlin, Research Data Management Specialist in UBC’s Advanced Research Computing team/department, but we encourage you to bring questions that are specific to your work. If you have questions you’d like to submit before the sessions, please do here; but if not, we will happily take questions live. (Also, if you’d just like to listen, that’s totally fine too!).

Biographies

Nick Rochlin: Nick Rochlin is the Research Data Management Specialist in UBC’s Advanced Research Computing on the Okanagan campus. He has a Masters of Library and Information Studies from UBC, and prior to joining UBC, he worked as a Business Librarian at Okanagan College where his focus was training students on data literacy and business research. He is a member of the HSS national team in the Compute Canada Federation, and is on its leadership committee, in the role of Lead for Training. He is also active in the Portage Network of RDM professionals, co-chairing the Training Expert Group, and a member of the FRDR Discovery Redesign Working Group.

Craig Squires: Craig has been a sysadmin at Memorial University in Newfoundland for over 20 years and a sysadmin for ACENET since 2009. He holds a PhD in philosophy, focused on Wittgenstein’s philosophy of logic and mathematics and is also a musician serving on the artistic direction committee of the Sound Symposium.

Arun Jacob: Arun Jacob is a doctoral student at the Faculty of Information at the University of Toronto. His educational pursuits have included electronics technology, professional communication, and labour studies. His research examines the role of media in the development of educational technologies. Arun’s most recent publication, “Follow The Ho Chi Minh Trail: Analyzing the Media History of the Electronic Battlefield” is available on the Interdisciplinary Digital Engagement in Arts & Humanities (IDEAH) Vol. 2, Issue 1. Arun is the author of “Punching Holes in the International Busa Machine Narrative,” found in the volume Alternative Histories of the Digital Humanities (Punctum Books, 2021) co-edited by Dorothy Kim and Adeline Koh. He also co-authored the article “Transforming DH Pedagogy” (Digital Studies/le Champ Numérique 2020) with Nadine Boulay, Ashley Caranto Morford, Kush Patel, and Kimberly O’Donnell. As the community liaison for the Critical Digital Humanities Initiative at the University of Toronto, Arun is creating a new series of skills-based workshops for the upcoming academic year.

Felicity Taylor: Felicity is the Research Data Management Librarian at the University of Ottawa and co-applicant on the SpokenWeb partnership. She is an occasional visual artist and curator, and has published scholarly writing related to literary archives in anthologies, and in venues such as the Journal of Canadian Art History, Canadian Literature, and Mémoires du livre / Studies in Book Culture.

Maude Bonenfant: Maude Bonenfant is a professor in the Department of Social and Public Communications at l’Université du Québec à Montréal (UQÀM). She has a doctorate in semiotics and is chairholder of the Canada Research Chair on Gaming Communities and Big Data. Her research focuses on the social dimensions of communication technologies, social networks, big data, artificial intelligence, online communities, as well as gaming practices and video games. She is co-director of the Laboratory for Research on Social Media and Gamification, and co-director of the Homo Ludens Research Group on Games and Communication.